Vampirium

64

For over three hours you ride south across the rolling grasslands, guided on your way by your tracking skills and the light of a waxing moon. It is not until you see the outline of a derelict temple silhouetted on the crest of a ridge that you slow your pace and point your tired horse towards it. Upon reaching the ruined temple you discover that it stands beside a well brim-full with fresh water. You let the horses drink their fill, and as they recover their strength, you and your companions explore the ruin.

The temple is empty and overgrown. Its only feature of note is an altar stone engraved with ancient designs. It is illuminated by a solitary stream of moonlight that filters down through a hole in the shattered slate roof. While the horses are resting, you take the opportunity to examine the Claw and, as you unfold its covering blanket on the altar, you find yourself both fascinated and repulsed by the intricacies of its evil design. The head of the Claw resembles a petrified vulture’s foot, cast in a black metal that is flecked with shimmering scarlet specks. Its shaft is twisted, like a length of gnarled root, and it is perforated along its length with pea-sized hollows.

illustration

A palpable aura of evil radiates from this dread artefact, and you feel an overwhelming compulsion to destroy it. You warn the rangers to stand clear, and then you unsheathe your Kai Weapon and deal the shaft of the Claw a mighty blow.

Pick a number from the Random Number Table.

If the number you have picked is even (i.e. 2, 4, 6, 8, or 0), turn to 323.

If it is odd (i.e. 1, 3, 5, 7, or 9), turn to 248.

Project AonVampirium