The Fall of Blood Mountain

270

You make good your escape along the tunnel, your footfalls pounding in time to the beat of your heart as you hurry to put distance between yourself and the smelting cavern. Then a great bronze portal looms out of the darkness ahead. It blocks the passage and brings you skidding to a halt.

Carefully you run your fingers across its cool surface and you detect a raised panel at its centre. Three domed buttons protrude from the panel, each one engraved with a Drodarin rune. You call upon your Magnakai Discipline of Pathsmanship to decipher their meaning and you discover that they are numbers: 1, 2, and 3. Your Kai Sixth Sense tells you that this portal can be made to open if you press the three numbered buttons in the correct order.

If you possess Telegnosis, turn to 53.

If you do not, turn to 260.

Project AonThe Fall of Blood Mountain