299
You leave the trail and make your final approach to the fortress under cover of the petrified trees. The perimeter around the base of Gazad Helkona has been cleared and levelled to provide an unobstructed field of fire for its defenders. To enter this area would have once brought a swift and certain death, but now the fortress garrison numbers but a fraction of the troops that used to patrol the battlements during the time of Darklord Chlanzor’s rule, and you are quietly confident that you can cross this killing zone and reach the fallen tower without being seen.
Aided by your Kai camouflage skills, you zigzag across the killing zone and take cover among the shattered blocks of stone lying strewn around the base of the damaged tower. When you are sure that your approach has gone unnoticed, you clamber up the mound of rubble towards an arrow slit 20 feet above. Here you crouch on a narrow ledge and peer into the dingy chamber that lies beyond the opening.
Seated on a block of wood to the left of the aperture is an ape-faced creature with leathery, gnarled skin. It is scooping a grey, paste-like gruel from out of a stone bowl which it swallows after having sucked it noisily through its jagged fangs. You recognize that this creature is a Krorn, a cruel and ungainly breed of Agarashi that hails from the Hammerlands. While the Krorn is hungrily devouring its breakfast, you contemplate how you can gain entry to the chamber without the creature raising an alarm.
If you possess Kai-alchemy and wish to use it, turn to 146.
If you possess Magi-magic and wish to use it, turn to 72.
If you possess neither of these skills, or if you choose not to use them, turn to 228.