Mydnight’s Hero

54

Karvas rises from among the tree stumps and hurries back to join you. Together you watch the departing wagons and horsemen until they are no more than dots on the horizon before you continue your trek towards the city of Bakhasa.

Night falls within an hour of you resuming your trek, yet the distant lights of Bakhasa and its surrounding settlements enable you to stay on course and maintain an impressive pace. The city is lit by hundreds of fiery beacons which mark the outline of its ancient perimeter wall and angular watchtowers. These fires also illuminate the surface of the River Tehda which passes through the centre of Bakhasa. To the south of the city, lines of tethered barges stacked high with logs lie moored along both of its paved banks. Under cover of the night, you are able to move through the outlying settlements without being seen. When at last you hear a bell in the city tolling the midnight hour, you find yourself upon a knoll overlooking a rutted road which approaches Bakhasa’s west gate. Using your night vision, you scan the high perimeter wall and note the positions of guards posted around its tiled parapet. They are greatest in number above a wide stone archway where the glimmering river flows out of the city. Prince Karvas is eager to enter the city before dawn and he asks you to choose the way. Aware that it may prove easier to find and take some horses while most of Bakhasa’s inhabitants are still asleep, you scan the perimeter wall once more and consider how best you can pass beyond it.

[illustration]

If you wish to attempt to enter Bakhasa by way of its west gate, turn to 311.

If you decide to attempt entry to the city by way of the river arch, turn to 94.

Project AonMydnight’s Hero