Mydnight’s Hero

53

Upon reaching the shelter of the ledge, you dismount and prepare a makeshift camp in the narrow gully. Karvas is having difficulty staying awake and you volunteer to sit the first watch so that he can rest. Your watch passes uneventfully and, when Karvas takes over, you pull your warm cloak close around your shoulders and settle down to sleep.

It seems as if you have only just closed your eyes when you are woken by a fearful screeching. Karvas is standing nearby, braced for combat, his sword in his hand. As you scramble to your feet, he points to the sky and you glimpse the dark outline of a flying creature circling above the ledge. Its cries have startled the horses and hurriedly you attempt to calm them for fear that they will bolt and run. Twice the creature circles around the ledge before it swoops down to land on the trail. It folds its wings behind its pallid body and you see that its torso is lean and sinewy and studded with hundreds of horny spikes. Bubbling drool runs from its dangled jaw and its eye-slits emit a cold, yellowy light. Slowly it creeps towards your shelter and suddenly you sense its purpose. This ghastly being is diseased and starving; it is desperate for food and its sole desire is to feast upon the flesh of your horses.

If you possess a Bow and wish to use it, turn to 102.

If you possess Kai-alchemy and wish to use it, turn to 210.

If you possess Magi-magic and wish to use it, turn to 28.

If you possess none of these skills, nor a Bow, or if you choose not to use them, turn to 301.

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