Dawn of the Dragons

110

You focus a blast of psychic energy at the trooper (deduct 1 ENDURANCE point) and he collapses in the doorway, clasping his head and screaming in agony.

His cries of pain alert his fellow horsemen, but by the time they come to his aid, you and the shocked trooper’s horse are nowhere to be seen. You keep to the trees and head south in a wide arc around the Eldenoran settlement at Fabri. During your ride through the woodland, you discover the following items in the bags and blanket roll which are attached to the horse’s saddle:

  • Sword
  • Rope
  • Tinderbox
  • Blanket
  • Bow
  • Quiver containing 5 Arrows
  • 12 Lune (equivalent to 3 Gold Crowns)
  • Spyglass

If you decide to keep any of these items, remember to adjust your Action Chart accordingly.

Shortly before sunset, you emerge from the trees at a place where three trails meet. A wooden signpost propped against a boulder indicates three directions, destinations, and distances:

Chod: 250 miles North
Holona: 50 miles West
Tenzha: 20 miles South

You are anxious to leave hostile Eldenoran territory as soon as possible and, after checking your map, you set off to the south, towards the Slovian border town of Tenzha.

During your ride, unless you possess Grand Huntmastery, you must eat a Meal or lose 3 ENDURANCE points.

To continue, turn to 343.

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