The Captives of Kaag

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The Gourgaz, followed obediently by his squad of ragged Giak warriors, crosses a mile-wide section of derelict buildings before entering a broad, clear avenue where there is very little cover. Unhampered by the terrain, you watch as they start to outdistance you, but you are not lured into following them. You decide to stay in the ruins rather than run the risk of being detected out in the open. However, within a matter of minutes you discover the reason why the Gourgaz took his troops out into the open. The ground in this section of the ruins is unsafe. It is riddled with pot-holes and concealed cellars, covered by rotten wooden beams and slabs of paper-thin plaster. Suddenly one such section gives way beneath your feet and you find yourself falling headlong into coal-black darkness.

Pick a number from the Random Number Table. If you have the Discipline of Grand Huntmastery, add 2 to the number you have picked.

If your total score is now 0–5, turn to 32.

If it is 6 or more, turn to 51.

Project AonThe Captives of Kaag