The Cauldron of Fear

119

The vicious blade pierces your skin, but you pull away instinctively, saving yourself from a far more serious wounding: lose 3 ENDURANCE points.

Drawing blood has made the mercenaries overconfident. They advance around the table, cursing and taunting you with their knives.

Drunken Mercenaries: COMBAT SKILL 18   ENDURANCE 30

If you wish to evade combat, turn to 49.

If you stay and win the combat, turn to 170.

Project AonThe Cauldron of Fear