148
Kicking open the door, you dive into the farmhouse. A Kraan soars overhead, letting out a shriek of victory, a victim hanging in its claws. Getting to your feet, you find yourself alone. But propped against the fireplace is a Warhammer. You may take this Weapon if you wish.
If you want to stay in the farmhouse, turn to 81.
If you would feel safer in the forest, you can make a dash by turning to 320.
If you wish to search the room further, turn to 199.