85
You spot a grove of trees nearby and drag the Ethetron into it, covering the craft with twisted deadwood and branches. Then you crouch within the grove and wait. Peering out, you watch as four people approach. Each is dressed in a short, white toga; their hair is blonde and they have strange, circular ears. They are laughing and talking in a language you cannot understand but you cannot help but notice the soft, flute-like quality of their light, musical voices.
These people are Elessin, citizens of the Singing City. They are searching methodically and thoroughly, without hurrying, and, as they draw closer to the grove, you realize that they will soon discover your hiding place.
If you have the Magical Power of Enchantment and wish to use it, turn to 103.
If you have 4 or more WILLPOWER points remaining and wish to ambush the Elessin and attack them with your Wizard’s Staff, turn to 220.
If you wish to wait and do nothing, turn to 260.