Beyond the Nightmare Gate

295

With a great roar, the door is thrown open and a huge, brown-skinned lizard moves out onto the landing. It has two stunted forelimbs that end in five-fingered hands and a large, impassive, fish-cold eye in the middle of its head.

If you wish to turn and run, turn to 258.

If you wish to stand and face the lizard, turn to 328.

Project AonBeyond the Nightmare Gate