112
The Kazim light begins to falter. The Shadakine Wytch is weakening. Sustaining the challenge against the Kazim light costs you 1 WILLPOWER point.10
If you wish to maintain the same level of attack, expending 1 WILLPOWER point altogether this round, turn to 286.
If you wish to increase your attack by 1 WILLPOWER point, giving a total of 2 WILLPOWER points expended this round, turn to 190.
If you wish to increase your attack by 2 WILLPOWER points, giving a total of 3 WILLPOWER points expended this round, turn to 253.