162
You dive to the ground and roll over, but you cannot help but let out a yelp of pain as you gash your knees and shoulders on the sharp rubble (lose 2 ENDURANCE points). Marine Knott lands beside you as the beam of torchlight passes over your body. For a few seconds it hovers nearby; then it returns to bathe you both in its revealing glare.
An angry shout is followed by a burst of gunfire and the sound of dogs barking. Bullets powder the rock near your hands. ‘Run for it!’ you hiss. ‘We’ve been seen.’
Ignoring the stinging pain of your wounds, you rise to your feet and sprint towards the darkness. Knott disappears to your left just seconds before you reach the freeway arch. You continue to run and are about to emerge from beneath the elevated freeway when the sound of growling stops you dead in your tracks. Ahead two squat shadows move purposefully towards you. You raise your gun but hesitate to pull the trigger for fear of attracting more of the enemy. Your moment’s hesitation is seen as a sign of weakness, and the two fighting dogs bound forwards instantly flinging themselves at your chest.
Pit Bull Terriers: CLOSE COMBAT SKILL 15 ENDURANCE 24
Owing to the speed and ferocity of their attack, you cannot make use of a close combat weapon until the beginning of the second round of the combat.
If you win and the fight lasts four rounds or less, turn to 206.
If you win and the fight lasts five rounds or more, turn to 120.