6
Having chosen to stop here and rest, you pull off the highway and search among the ruins for a safe shelter. You are looking for a place where you will be able to hide the roadster and observe the road; if the Angelinos appear during the night, you will need as much forewarning of their arrival as possible in order to make a successful getaway.
Only one place meets your needs: a warehouse and factory complex near the middle of the town. The cracked and tarnished facia above its entrance tells you that this was once the Eldorado Woolen Mills. You park the roadster in a covered lot at the rear, and then settle yourselves on the first floor in a workshop that has an unobstructed view of the highway. You must now eat a Meal (or lose 3 ENDURANCE points), and take a Drink (or lose 3 ENDURANCE points).
Kate curls up beside you and falls asleep in your arms, while you, heavy with fatigue, force yourself to stay awake and watch the highway. Your vigilance pays off when, two hours later, you see a line of lights in the double doors leading to the kitchen and you head straight for them.
Pick a number from the Random Number Table.
If the number you have picked is 0–2, turn to 99.
If the number is 3–9, turn to 218.