Highway Holocaust

90

Slowly the two figures shamble to the edge of the highway and stare at you with vacant eyes. Your spirited dispatch of their dogs has not worried them in the slightest; neither do they appear unduly concerned for their own safety. You stand your ground, challenging them to attack if they dare. They laugh. It is a pitiful, thin sound, which makes your flesh crawl. You return their empty stares, noting with disgust the ulcer-like sores that cover their pale, greyish skins, their almost complete lack of hair, and their teeth, black with decay. Your disgust turns to pity, however, when suddenly you realize why they show no fear: they are both afflicted with terminal radiation sickness. Death is already their companion.

‘Where are you from?’ you call, anxious to discover if there is a hot spot—a zone of radioactivity—nearby.

‘Cisco,’ comes the reply.

You take some dressings from your Medi-kit and place them on the ground in front of you (erase one Medi-kit unit from your Action Chart); then you turn and walk back to your roadster. The dressings may be of little comfort to these two Rad-vics (the name your colony gives to victims of high-dosage radioactivity), but they may know others who will benefit from them.4

Turn to 327.

[4] If you have no Medi-kit units, ignore the passage that describes giving dressings to the Rad-vics.

Project AonHighway Holocaust