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You step over your dead enemy and look around for his revolver. Just then you hear the angry screams of the mob as it draws closer, and you abandon your search, slamming shut the door and bracing it with a piece of scrap wood. It is a desperate measure and the wood will not hold them for long, but it could buy you the precious seconds you need to get away.
A back alley leads into a side street where, frantically, you search for somewhere safe to hide. An old boarding house opposite looks like the answer to your prayers, and quickly you cross the empty street and enter the building.