//---------------------------------------------------------------------------
//
// Name:        Dlg1.h
// Author:      Standart
// Created:     06/04/07 23:15:13
// Description: Dlg1 class declaration
//
//---------------------------------------------------------------------------

#ifndef __DLG1_h__
#define __DLG1_h__

#ifdef __BORLANDC__
	#pragma hdrstop
#endif

#ifndef WX_PRECOMP
	#include <wx/wx.h>
	#include <wx/dialog.h>
#else
	#include <wx/wxprec.h>
#endif

//Do not add custom headers between 
//Header Include Start and Header Include End.
//wxDev-C++ designer will remove them. Add custom headers after the block.
////Header Include Start
#include <wx/choice.h>
#include <wx/statline.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/button.h>
////Header Include End

////Dialog Style Start
#undef Dlg1_STYLE
#define Dlg1_STYLE wxCAPTION | wxSYSTEM_MENU | wxDIALOG_NO_PARENT
////Dialog Style End

class Dlg1 : public wxDialog
{
	private:
		DECLARE_EVENT_TABLE();
		
	public:
		Dlg1(wxWindow *parent, wxWindowID id = 1, const wxString &title = wxT("dlg1"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = Dlg1_STYLE);
		virtual ~Dlg1();
		void WxButton2Click(wxCommandEvent& event);
		void WxButton1Click(wxCommandEvent& event);
		void WxChoice1Selected(wxCommandEvent& event);
		void Dlg1InitDialog(wxInitDialogEvent& event);
	   	wxString att1,att2,att3,att4,att5;
		wxString text1,text2,text3,text4;
		wxString duree1,duree2,duree3,duree4;
		int total1;
		bool valid1;
	   
	private:
		//Do not add custom control declarations between 
                //GUI Control Declaration Start and GUI Control Declaration End.
		//wxDev-C++ will remove them. Add custom code after the block.
		////GUI Control Declaration Start
		wxChoice *WxChoice9;
		wxChoice *WxChoice8;
		wxChoice *WxChoice7;
		wxChoice *WxChoice6;
		wxChoice *WxChoice5;
		wxChoice *WxChoice4;
		wxChoice *WxChoice3;
		wxChoice *WxChoice2;
		wxChoice *WxChoice1;
		wxStaticText *WxStaticText16;
		wxStaticText *WxStaticText15;
		wxTextCtrl *WxEdit13;
		wxStaticText *WxStaticText14;
		wxStaticText *WxStaticText13;
		wxStaticLine *WxStaticLine3;
		wxStaticLine *WxStaticLine2;
		wxStaticLine *WxStaticLine1;
		wxTextCtrl *WxEdit12;
		wxStaticText *WxStaticText12;
		wxStaticText *WxStaticText11;
		wxStaticText *WxStaticText10;
		wxStaticText *WxStaticText9;
		wxStaticText *WxStaticText8;
		wxStaticText *WxStaticText7;
		wxStaticText *WxStaticText6;
		wxStaticText *WxStaticText5;
		wxStaticText *WxStaticText4;
		wxStaticText *WxStaticText3;
		wxStaticText *WxStaticText2;
		wxStaticText *WxStaticText1;
		wxTextCtrl *WxEdit3;
		wxTextCtrl *WxEdit2;
		wxTextCtrl *WxEdit1;
		wxButton *WxButton2;
		wxButton *WxButton1;
		////GUI Control Declaration End
		        
        
	private:
		//Note: if you receive any error with these enum IDs, then you need to
		//change your old form code that are based on the #define control IDs.
		//#defines may replace a numeric value for the enum names.
		//Try copy and pasting the below block in your old form header files.
		enum
		{
			////GUI Enum Control ID Start
			ID_WXCHOICE9 = 1046,
			ID_WXCHOICE8 = 1045,
			ID_WXCHOICE7 = 1044,
			ID_WXCHOICE6 = 1043,
			ID_WXCHOICE5 = 1042,
			ID_WXCHOICE4 = 1041,
			ID_WXCHOICE3 = 1040,
			ID_WXCHOICE2 = 1039,
			ID_WXCHOICE1 = 1037,
			ID_WXSTATICTEXT16 = 1035,
			ID_WXSTATICTEXT15 = 1033,
			ID_WXEDIT13 = 1032,
			ID_WXSTATICTEXT14 = 1031,
			ID_WXSTATICTEXT13 = 1030,
			ID_WXSTATICLINE3 = 1029,
			ID_WXSTATICLINE2 = 1028,
			ID_WXSTATICLINE1 = 1027,
			ID_WXEDIT12 = 1026,
			ID_WXSTATICTEXT12 = 1023,
			ID_WXSTATICTEXT11 = 1022,
			ID_WXSTATICTEXT10 = 1019,
			ID_WXSTATICTEXT9 = 1016,
			ID_WXSTATICTEXT8 = 1015,
			ID_WXSTATICTEXT7 = 1014,
			ID_WXSTATICTEXT6 = 1013,
			ID_WXSTATICTEXT5 = 1012,
			ID_WXSTATICTEXT4 = 1010,
			ID_WXSTATICTEXT3 = 1008,
			ID_WXSTATICTEXT2 = 1007,
			ID_WXSTATICTEXT1 = 1006,
			ID_WXEDIT3 = 1005,
			ID_WXEDIT2 = 1004,
			ID_WXEDIT1 = 1003,
			ID_WXBUTTON2 = 1002,
			ID_WXBUTTON1 = 1001,
			////GUI Enum Control ID End
			ID_DUMMY_VALUE_ //don't remove this value unless you have other enum values
		};
	
	private:
		void OnClose(wxCloseEvent& event);
		void CreateGUIControls();
};

#endif